Hi Redesign and Joel,
@Joel
Your examples are, from the user's point of view, closer.
You let user's click a button and display a graphic.Wonderful.
But the textboxes do NOT have different text in them at START UP, showing in WORDS what they correspond to. That IS a problem.
(It is was an ATM Machine at a bank, would you really want to see TEXTBOOK on EVERY BUTTON, and only LATER after you click it figure out WHICH was for Deposits and which for Withdrawals????
The text of on the BUTTONS should reflect what they will display, right!!!!)
And a user cannot click ANY BUTTON as many times back and forth as they would like and the corresponding image be displayed.
Here is how your sample needs to be changed:
Make the buttons show different TEXT, AT START UP:
The first button showing - Edge Animate
The second button showing - edge
The third button showing - Adobe
And make that true USING the GUI ONLY. Not by doing it IN CODE.
Not by programming it underneath. You want to be able to set the value of the instance textbox, not of the symbol itself, using the GUI.
Class overriding is necessary, technically.
And, make each button clickable any number of times, and be event driven, such that -
You can click any button in any order, any number of times, and the corresponding image will be displayed.
THAT is the goal from a user's perspective .
Would you like to speak by phone? I can give you my number or call in.
Thanks.
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@Redesign
What you are doing is very different, and not responsive, respectfully. Sorry, Ms. Redesign. You are continuing along with some OTHER thought.
Take a look at Joel's.
Try to read WHAT I WROTE. It is NOT what you are thinking. Sorry, Dear. You are sharing an approach to a different requirement.
Thanks to all,
Derrick