Quantcast
Channel: Adobe Community: Message List
Viewing all articles
Browse latest Browse all 80307

Re: ram preview lag/delay/freeze for a while after updating to yosemite (mac)

$
0
0

NordicFilmworks wrote:

Szalam wrote:

After Effects does support GPUs in the new Macs.

 

That is what you said that was so beyond incorrect its not even funny.  No, windows machines you can use GPU retraced 3d which is leaps and bounds better than classic 3d CPU powered.  The software is not equal on both machines.  Adobe should remove the "works on mac" sticker off the box lol

I think we are misunderstanding each other. The issue it seems that you are discussing is not a Mac vs. Windows thing. It is a GPU thing. Lots of Macs have NVIDIA GPUs too. (Not the latest ones, but that's fine as I'm about to explain.)

 

The only feature that isn't supported on AMD cards is acceleration of the ray-traced renderer. You can still use the feature if you have AMD cards, but it is much slower. I would say that it's so slow that it is pretty useless. Again, this is an issue on Windows too if you have an AMD card.

 

However, you seem to be overestimating the importance of the ray-traced renderer. The ray-traced renderer is considered obsolete by the Adobe team and very few people use it.

 

I have NVIDIA cards in my computers at work and at home (including in my MacBook Pro), but I've never used the ray-traced renderer in a project. The classic renderer - which is faster than the ray-traced renderer no matter what GPU you have - is all that I use. If I want text to have depth, I use Cinema 4D (which comes free with After Effects). Sometimes I will use a plugin like Element (which also renders faster than the ray-traced renderer), but the point is, I don't use the ray-traced renderer. I don't know of anybody who uses it in a production workflow.


Viewing all articles
Browse latest Browse all 80307

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>