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Re: Flash Builder & High Sierra

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Hi,

 

I recently upgrade to High Sierra 10.13.4 and Flash Build behaves odd. The following simple code cause my mobile app crash on iOS 11.3 ( didn't try it on Android).

 

The following function handles http responses. It crashes when a response arrived and works fine if I remove the try/catch clause. If I turn on the xCode debugging, xCode debugger reports EXE_BAD_ACCESS at somewhere in the memory stack.  My work can't proceed...%#@#!#^$*


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