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Re: Firefox and frame rate question

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============= Begin Test =============

Same animation, same size ...

FF42 (Win7)
fps 12 = 11
fps 20 = 16
fps 30 = 30
fps 60 = 50s

FF43 (Win10)
fps 12 = 11
fps 20 = 16
fps 30 = 30
fps 60 = 40s

FF47 (Win7)
fps 12 = 11
fps 20 = 16
fps 30 = 30
fps 60 = 50s

FF48 (Win7)
fps 12 = 11
fps 20 = 16
fps 30 = 30
fps 60 = 50s

FF56 (Win10)
fps 12 = 11
fps 20 = 16
fps 30 = 23-30
fps 60 = 37-43

FF60 (Win10)
fps 12 = 11
fps 20 = 16
fps 30 = 23-30
fps 60 = 37-43

FF66 - latest version (Win10)
fps 12 = 11
fps 20 = 16
fps 30 = 21-22
fps 60 = 34-36

FF66 - latest version (Win10 on different computer)
fps 12 = 11
fps 20 = 16
fps 30 = 21-22
fps 60 = 34-36

This points to increased frame rate throttling in recent FF releases.

RAF_SYNCHED that uses the requestAnimationFrame API is supported by Firefox in all of the tested versions above.

FF66 - RAF_SYNCHED mode
fps 12 = 12
fps 20 = 20
fps 30 = 30
fps 60 = high 50s

FF66 - RAF_SYNCHED mode with slightly higher frame rate
fps 13 = 12
fps 22 = 20
fps 33 = 30
fps 64 = 60

============= Chrome & Edge =============

Chrome (Win10) - RAF_SYNCHED mode
fps 12 = 12
fps 20 = 20
fps 30 = 30
fps 60 = 34-40

Chrome (Win10)
fps 12 = 11
fps 20 = 19
fps 30 = 30
fps 60 = high 50s

Edge - RAF_SYNCHED mode
fps 12 = 12
fps 20 = 20
fps 30 = 30
fps 60 = 60

Edge
fps 12 = 12
fps 20 = 20
fps 30 = 30
fps 60 = 60

============= End of Test =============


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